


Madcap limits what type of cards you have in your sideboard as you can’t have artifacts in the sideboard…or you can but then you can’t use them in the same matchups as you would use Madcap. There are couple of restrictions to having these cards in your sideboard, first, it takes up five slots leaving you with only ten other slots for sideboards cards. Humans do have Reflector Mage and also sometimes bring in something to deal with Moon but I have played this matchup a couple of times and the game goes on so long that your able to hard cast it back on to the battlefield or if they do try to destroy you can bounce and tap their creature with cryptic command.ĭecks like Dredge can have natures claim if they think you may bring in Relics or Grafdiggers.

Decks which won’t have a way to kill if they don’t know it is coming, against Bogles or Spirits they do have Path in main but have a typical tend to trim them down as they think Snapcaster is the only target. Typical matchups that I have put this in against are Elves, Dredge, Grixis Death Shadow, Eldrazi Aggro, Zoo, Burn, Huamns, Spirits and Bogles. We want to be putting this combo in vs agro decks or combo decks. The Way Madcap Experiment is worded we have to do it all in order of the card to resolve the complete spell. We put other 20 cards to the bottom of the library in a random order. We then count up the cards which have been revealed so 21 and we take 21 but our life total can’t change now as Platinum Emperion is on the battlefield. We have revealed 20 card before we hit Platinum Emperion and we place it onto the battlefield meaning now our life total can’t change. Only having Platinum Emperion as the only artifact we can hit means that we won’t die no matter how many cards we begin to reveal. You have just cast Madcap Experiment to find your Platinum Emperion. This sideboard combo came after I kept losing to burn / aggro decks all the time and I needed a way to stop them. The most recent add to these decks which I have been using in the sideboard is Madcap Experiment with Platinum Emperion which is very useful against fast agro and decks won’t be able to deal with an 8/8 which says ” Your Life Total Can’t Change”. Liking it so far.The deck I play in Modern is Breach Moon / Blue Moon and similar controlling Blue / Red decks. Adding black makes the manabase a tad riskier, which is why I like 25 land for this config over 24 for UR, but it's not a problem most of the time since you draw lands often, and for that matter, just draw extra cards more often. Currently, I'm splashing a bit of black for Baleful Strix and some extra removal, leaving this:Īdding black, even for just that little bit in the maindeck, seems to really help against Eldrazi, and against Tarmogoyf similarly as well, which UR Landstill has to combat with 4 Relic of Progenitus in the side. Landstill has its advantages though, and even without CounterTop, you can out-control Miracles. You basically have to punt that matchup if you stay UR only, and are doing a control plan, as opposed to an aggro one like UR Delver, which takes on Eldrazi just fine. Couple things, obviously: TC/DtT are now banned, and straight UR Control. I'm in the stage of brewing a Landstill based on Lam Phan's GP NJ 2018 Top 8 List, found here (scroll down).
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